Simulating the Levitation system

Simulating the Levitation System

Electromagnetic Levitation System, also known as MLS, is an already acknowledged and accepted mechatronics system by the field experts. A synergic integration of sensorial elements, control and actuating subsystem make levitation system a highly recommended subject in any academic curriculum for mechatronic study programmes all across the world. This page intends to explore different simulation, modelling and control possibilities for an MLS (magnetic levitation system), starting from a real and physical reference model.

Students on the lookout for Simulating the Levitation System Assignment Help can also refer to Matlab Simulation Project to get more information about how a typical MATLAB assignment involving simulation works. Our MATLAB experts have decades of experience and more importantly, are passionate about helping others with their area of expertise.

Lets take a look at Magnetic Levitation Model, which should immensely help the students who want to get Simulating the Levitation System Homework Help:

vrmaglev is one example which shows interaction in Simulink® between dynamic models and the virtual world. Simulink model here represents HUMUSOFT® CE152 Magnetic Levitation (MLS)  presentation / educational scale model. Plant model here is controlled by PID controller, with feed forward to handle the non-linearity of a magnetic levitation system.

The ball position responds according to the changing value of the set-point. User can observe the change in the Scope window as well as in a viewer window, displaying the virtual world. Please note that position of the ball here represents real system dynamics. If one switches the VRML viewer to Camera 3 viewpoint, one can clearly observe and also control the ball in an easier way.

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Coming back to our topic, there are 2 possible methods for setting the ball position set-point:

  • Using a Signal Generator
  • Visually, by clicking at a desired position in the VR (virtual reality) scene.

In virtual scene, VRML sensor needs to be defined. If user clicks in the space between magnetic coil and bottom plate, the VRML sensor is updated. Its value is read automatically into the Simulink model, using the same VR Source block.

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